The Way to Essence

The official public report of the development progress of Project Essence, a next generation 3D graphics engine and MMOG project using Java and OpenGL technologies.

Saturday, June 6, 2009

A new focus for Essence

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It has been quite a while since my last post. We have been busy working on the world editor tool. This week, I would like to announce a new ...
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Monday, May 11, 2009

Essence Editor 0.5 Release

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After a few delays, finals, and a couple of bug fixes, the time has finally come for the release of the Essence Editor Character Perspective...
Saturday, April 18, 2009

Aeon render module progress (Display List vs. VAO vs. VBO)

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It has been quite a while since my last progress report. I have been busy designing, implementing and testing the render module of our graph...
Saturday, March 28, 2009

Concurrent animator and architectures screen shot

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It has been quite a while since the last post. We have been really busy working on pushing the first release of our character editor. The go...
Saturday, March 7, 2009

The beginning of Essence

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It is exciting that I have finally created the first public portal to Project Essence, a commercial project that I have been working on for ...
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  • Weenahmen
  • Yi Wang (Neakor)
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